Record number of guests, stands, competitions, games and cosplay - this is how the fifth festival was held.
The strangest games in history PlayStation
1. What is a game tip? The earliest games did not contain a history and offered either pure experience (shy away, shoot, do not lose) or text labyrinths (with elements of interactivity at branching points). Soon, technology allowed us to build a virtual world in which the player can not...
Gaming laptop with a very fast screen
1. What is a game tip? The earliest games did not contain a history and offered either pure experience (shy away, shoot, do not lose) or text labyrinths (with elements of interactivity at branching points). Soon, technology allowed us to build a virtual world in which the player can not...
A review of Haven. A little warmth in the cold season
1. What is a game tip? The earliest games did not contain a history and offered either pure experience (shy away, shoot, do not lose) or text labyrinths (with elements of interactivity at branching points). Soon, technology allowed us to build a virtual world in which the player can not...
Best gifts for a gamer for any holiday
1. What is a game tip? The earliest games did not contain a history and offered either pure experience (shy away, shoot, do not lose) or text labyrinths (with elements of interactivity at branching points). Soon, technology allowed us to build a virtual world in which the player can not...
Interview with developers Call of Duty
1. What is a game tip? The earliest games did not contain a history and offered either pure experience (shy away, shoot, do not lose) or text labyrinths (with elements of interactivity at branching points). Soon, technology allowed us to build a virtual world in which the player can not...
All you need to know about PlayStation 5
1. What is a game tip? The earliest games did not contain a history and offered either pure experience (shy away, shoot, do not lose) or text labyrinths (with elements of interactivity at branching points). Soon, technology allowed us to build a virtual world in which the player can not...